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                ?本文來自[http://blog.csdn.net/hellogv/](http://blog.csdn.net/hellogv/) ,引用必須注明出處! ?????? 在Android上使用JAVA實現彩圖轉換為灰度圖,跟J2ME上的實現類似,不過遇到頻繁地轉換或者是大圖轉換時,就必須使用NDK來提高速度了。本文主要通過JAVA和NDK這兩種方式來分別實現彩圖轉換為灰度圖,并給出速度的對比。 先來簡單地介紹一下Android的NDK使用步驟: 以NDK r4為例,或許以后新版的NDK的使用方法略有不同。 1、下載支持C++的android-ndk-r4-crystax,支持C++的話可玩性更強...... 2、下載cygwin,選擇[ftp://mirrors.kernel.org](#)這個鏡像,搜索? Devel Install 安裝 gcc 和 make 等工具; ![](https://box.kancloud.cn/2016-06-24_576cb0a265ef3.gif) 在搜索框里分別搜索gcc和make,必須是 Devel Install 欄的。 3、Cygwin安裝目錄下,找到home/username的目錄下的.bash_profile文件,打開文件在最后加上: ??? NDK=/cygdrive/d:cygwin/android-ndk-r4-crystax ?? export NDK PS:假設安裝在D:/cygwin/android-ndk-r4-crystax。 4、運行cygwin,通過cd命令去到NDK/samples/例子目錄/,運行$NDK/ndk-build來編譯該目錄下的Android.mk **以下是個人習慣.......** 5、安裝Eclipse的CDT,官方下載cdt安裝包,解壓縮后把plugins和feagures 復制覆蓋到eclipse文件夾下即可 6、去到系統屬性->環境變量->Path添加"D:/cygwin/bin"(假設cygwin安裝在D:下)和"D:/cygwin/android-ndk-r4-crystax",重啟計算機,然后就可以在Eclipse里面建立基于cygwin的C/C++工程了,先通過這一步來驗證NDK的程序能夠編譯成功,然后再通過第4步來生成SO文件。 接下來看看本文程序運行的效果: ![](https://box.kancloud.cn/2016-06-24_576cb0a27f92a.gif) 從轉換灰度圖的耗時來說,NDK的確比JAVA所用的時間短不少。 main.xml源碼如下: ~~~ <?xml version="1.0" encoding="utf-8" ?> - <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <Button android:layout_height="wrap_content" android:layout_width="fill_parent" android:id="@+id/btnJAVA" android:text="使用JAVA轉換灰度圖" /> <Button android:layout_height="wrap_content" android:layout_width="fill_parent" android:id="@+id/btnNDK" android:text="使用NDK轉換灰度圖" /> <ImageView android:id="@+id/ImageView01" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> ~~~ 主程序testToGray.java的源碼如下: ~~~ package com.testToGray;import android.app.Activity;import android.graphics.Bitmap;import android.graphics.Bitmap.Config;import android.graphics.drawable.BitmapDrawable;import android.os.Bundle;import android.view.View;import android.widget.Button;import android.widget.ImageView;public class testToGray extends Activity { /** Called when the activity is first created. */ Button btnJAVA,btnNDK; ImageView imgView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); this.setTitle("使用NDK轉換灰度圖---hellogv"); btnJAVA=(Button)this.findViewById(R.id.btnJAVA); btnJAVA.setOnClickListener(new ClickEvent()); btnNDK=(Button)this.findViewById(R.id.btnNDK); btnNDK.setOnClickListener(new ClickEvent()); imgView=(ImageView)this.findViewById(R.id.ImageView01); } class ClickEvent implements View.OnClickListener{ @Override public void onClick(View v) { if(v==btnJAVA) { long current=System.currentTimeMillis(); Bitmap img=ConvertGrayImg(R.drawable.cat); long performance=System.currentTimeMillis()-current; //顯示灰度圖 imgView.setImageBitmap(img); testToGray.this.setTitle("w:"+String.valueOf(img.getWidth())+",h:"+String.valueOf(img.getHeight()) +" JAVA耗時 "+String.valueOf(performance)+" 毫秒"); } else if(v==btnNDK) { long current=System.currentTimeMillis(); //先打開圖像并讀取像素 Bitmap img1=((BitmapDrawable) getResources().getDrawable(R.drawable.cat)).getBitmap(); int w=img1.getWidth(),h=img1.getHeight(); int[] pix = new int[w * h]; img1.getPixels(pix, 0, w, 0, 0, w, h); //通過ImgToGray.so把彩色像素轉為灰度像素 int[] resultInt=LibFuns.ImgToGray(pix, w, h); Bitmap resultImg=Bitmap.createBitmap(w, h, Config.RGB_565); resultImg.setPixels(resultInt, 0, w, 0, 0,w, h); long performance=System.currentTimeMillis()-current; //顯示灰度圖 imgView.setImageBitmap(resultImg); testToGray.this.setTitle("w:"+String.valueOf(img1.getWidth())+",h:"+String.valueOf(img1.getHeight()) +" NDK耗時 "+String.valueOf(performance)+" 毫秒"); } } } /** * 把資源圖片轉為灰度圖 * @param resID 資源ID * @return */ public Bitmap ConvertGrayImg(int resID) { Bitmap img1=((BitmapDrawable) getResources().getDrawable(resID)).getBitmap(); int w=img1.getWidth(),h=img1.getHeight(); int[] pix = new int[w * h]; img1.getPixels(pix, 0, w, 0, 0, w, h); int alpha=0xFF<<24; for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { // 獲得像素的顏色 int color = pix[w * i + j]; int red = ((color & 0x00FF0000) >> 16); int green = ((color & 0x0000FF00) >> 8); int blue = color & 0x000000FF; color = (red + green + blue)/3; color = alpha | (color << 16) | (color << 8) | color; pix[w * i + j] = color; } } Bitmap result=Bitmap.createBitmap(w, h, Config.RGB_565); result.setPixels(pix, 0, w, 0, 0,w, h); return result; }} ~~~ 封裝NDK函數的JAVA類LibFuns.java的源碼如下: ~~~ package com.testToGray;public class LibFuns { static { System.loadLibrary("ImgToGray"); } /** * @param width the current view width * @param height the current view height */ public static native int[] ImgToGray(int[] buf, int w, int h);} ~~~ 彩圖轉換為灰度圖的ImgToGray.cpp源碼: ~~~ #include <jni.h>#include <stdio.h>#include <stdlib.h>extern "C" {JNIEXPORT jintArray JNICALL Java_com_testToGray_LibFuns_ImgToGray( JNIEnv* env, jobject obj, jintArray buf, int w, int h);};JNIEXPORT jintArray JNICALL Java_com_testToGray_LibFuns_ImgToGray( JNIEnv* env, jobject obj, jintArray buf, int w, int h) { jint *cbuf; cbuf = env->GetIntArrayElements(buf, false); if (cbuf == NULL) { return 0; /* exception occurred */ } int alpha = 0xFF << 24; for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { // 獲得像素的顏色 int color = cbuf[w * i + j]; int red = ((color & 0x00FF0000) >> 16); int green = ((color & 0x0000FF00) >> 8); int blue = color & 0x000000FF; color = (red + green + blue) / 3; color = alpha | (color << 16) | (color << 8) | color; cbuf[w * i + j] = color; } } int size=w * h; jintArray result = env->NewIntArray(size); env->SetIntArrayRegion(result, 0, size, cbuf); env->ReleaseIntArrayElements(buf, cbuf, 0); return result;} ~~~ Android.mk的源碼: ~~~ LOCAL_PATH:= $(call my-dir)include $(CLEAR_VARS)LOCAL_MODULE := ImgToGrayLOCAL_SRC_FILES := ImgToGray.cppinclude $(BUILD_SHARED_LIBRARY) ~~~
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