# PressKeyCode
~~~
package io.appium.android.bootstrap.handler;
import com.android.uiautomator.core.UiDevice;
import io.appium.android.bootstrap.AndroidCommand;
import io.appium.android.bootstrap.AndroidCommandResult;
import io.appium.android.bootstrap.CommandHandler;
import org.json.JSONException;
import org.json.JSONObject;
import java.util.Hashtable;
/**
* This handler is used to PressKeyCode.
*
*/
public class PressKeyCode extends CommandHandler {
public Integer keyCode;
public Integer metaState;
/*
* @param command The {@link AndroidCommand} used for this handler.
*
* @return {@link AndroidCommandResult}
*
* @throws JSONException
*
* @see io.appium.android.bootstrap.CommandHandler#execute(io.appium.android.
* bootstrap.AndroidCommand)
*/
@Override
public AndroidCommandResult execute(final AndroidCommand command)
throws JSONException {
try {
final Hashtable<String, Object> params = command.params();
Object kc = params.get("keycode");
if (kc instanceof Integer) {
keyCode = (Integer) kc;
} else if (kc instanceof String) {
keyCode = Integer.parseInt((String) kc);
} else {
throw new IllegalArgumentException("Keycode of type " + kc.getClass() + "not supported.");
}
if (params.get("metastate") != JSONObject.NULL) {
metaState = (Integer) params.get("metastate");
UiDevice.getInstance().pressKeyCode(keyCode, metaState);
} else {
UiDevice.getInstance().pressKeyCode(keyCode);
}
return getSuccessResult(true);
} catch (final Exception e) {
return getErrorResult(e.getMessage());
}
}
}
~~~
有的時候手機鍵盤的一些鍵需要按,但是又沒有像pressBack這種方法供我們直接調用,這個時候我們就需要發送鍵盤的keycode來模擬這些鍵被點擊。所以PressKeyCode就是封裝這類事件的,通過上面的代碼可以看出,發送keycode分2類事件,每一類調用的方法不一樣
* 單點鍵:pressKeyCode(keyCode,metaState)
* 組合鍵:? pressKeyCode(keyCode,metaState)
# LongPressKeyCode
~~~
package io.appium.android.bootstrap.handler;
import android.os.SystemClock;
import android.view.InputDevice;
import android.view.InputEvent;
import android.view.KeyCharacterMap;
import android.view.KeyEvent;
import com.android.uiautomator.common.ReflectionUtils;
import io.appium.android.bootstrap.AndroidCommand;
import io.appium.android.bootstrap.AndroidCommandResult;
import io.appium.android.bootstrap.CommandHandler;
import org.json.JSONException;
import org.json.JSONObject;
import java.lang.reflect.Method;
import java.util.Hashtable;
/**
* This handler is used to LongPressKeyCode.
*
*/
public class LongPressKeyCode extends CommandHandler {
public Integer keyCode;
public Integer metaState;
/*
* @param command The {@link AndroidCommand} used for this handler.
*
* @return {@link AndroidCommandResult}
*
* @throws JSONException
*
* @see io.appium.android.bootstrap.CommandHandler#execute(io.appium.android.
* bootstrap.AndroidCommand)
*/
@Override
public AndroidCommandResult execute(final AndroidCommand command)
throws JSONException {
try {
final ReflectionUtils utils = new ReflectionUtils();
final Method injectEventSync = utils.getControllerMethod("injectEventSync",
InputEvent.class);
final Hashtable<String, Object> params = command.params();
keyCode = (Integer) params.get("keycode");
metaState = params.get("metastate") != JSONObject.NULL ? (Integer) params
.get("metastate") : 0;
final long eventTime = SystemClock.uptimeMillis();
// Send an initial down event
final KeyEvent downEvent = new KeyEvent(eventTime, eventTime,
KeyEvent.ACTION_DOWN, keyCode, 0, metaState,
KeyCharacterMap.VIRTUAL_KEYBOARD, 0, 0, InputDevice.SOURCE_KEYBOARD);
if ((Boolean) injectEventSync.invoke(utils.getController(), downEvent)) {
// Send a repeat event. This will cause the FLAG_LONG_PRESS to be set.
final KeyEvent repeatEvent = KeyEvent.changeTimeRepeat(downEvent,
eventTime, 1);
injectEventSync.invoke(utils.getController(), repeatEvent);
// Finally, send the up event
final KeyEvent upEvent = new KeyEvent(eventTime, eventTime,
KeyEvent.ACTION_UP, keyCode, 0, metaState,
KeyCharacterMap.VIRTUAL_KEYBOARD, 0, 0, InputDevice.SOURCE_KEYBOARD);
injectEventSync.invoke(utils.getController(), upEvent);
}
return getSuccessResult(true);
} catch (final Exception e) {
return getErrorResult(e.getMessage());
}
}
}
~~~
長點擊某個鍵盤鍵,和上面的單擊是有區別的,因為沒有直接的API可以調用,所以又要用到反射來做這件事,這次的反射呢調用的是InteractionController中的injectEventSync方法,首先會執行ACTION_DOWN,然后在一段時間里會重復執行這個down的動作,等事件到了以后,執行ACTION_UP這個動作松開鍵盤鍵。從而達到了我們到長按到要求。
- 前言
- appium框架之bootstrap
- bootstrap之Click事件
- bootstrap之WaitForIdle&&Clear
- bootstrap之Orientation
- bootstrap之Swipe
- bootstrap之Flick
- bootstrap之Drag
- bootstrap之Pinch
- bootstrap之鼠標操作
- bootstrap之文本框的操作
- bootstrap之GetName&&GetAttribute&&GetDeviceSize&&GetSize&&GetLocation&&GetDataDir
- bootstrap之ScrollTo
- bootstrap之Wake&&PressBack&&TakeScreenshot&&OpenNotification
- bootstrap之PressKeyCode&&LongPressKeyCode
- bootstrap之DumpWindowHierarchy
- bootstrap之UpdateStrings
- bootstrap之MultiPointerGesture