<ruby id="bdb3f"></ruby>

    <p id="bdb3f"><cite id="bdb3f"></cite></p>

      <p id="bdb3f"><cite id="bdb3f"><th id="bdb3f"></th></cite></p><p id="bdb3f"></p>
        <p id="bdb3f"><cite id="bdb3f"></cite></p>

          <pre id="bdb3f"></pre>
          <pre id="bdb3f"><del id="bdb3f"><thead id="bdb3f"></thead></del></pre>

          <ruby id="bdb3f"><mark id="bdb3f"></mark></ruby><ruby id="bdb3f"></ruby>
          <pre id="bdb3f"><pre id="bdb3f"><mark id="bdb3f"></mark></pre></pre><output id="bdb3f"></output><p id="bdb3f"></p><p id="bdb3f"></p>

          <pre id="bdb3f"><del id="bdb3f"><progress id="bdb3f"></progress></del></pre>

                <ruby id="bdb3f"></ruby>

                ??一站式輕松地調用各大LLM模型接口,支持GPT4、智譜、豆包、星火、月之暗面及文生圖、文生視頻 廣告
                [TOC] ### 1.算術計算 > /* +,-,*,/,% */ * * * * * 將先兩邊的值轉為Number再計算 特殊:+運算例外 ~~~ var a="12"; var b = 3; var c ="12px"; var d; // console.log(Number(a)-b); console.log(a-b); // console.log(Number(c)-b) NaN和其他的值做運算,結果還是為NaN console.log(c-b); // console.log(Number(a)-Number(d)); console.log(a-d); ~~~ #### 1.1+特殊 > 算術計算中 `+` 作用:拼接符 只要一邊的值為字符串,那么結果就是字符串 ~~~ var a = "10"; var b= "50"; var c = 40; console.log(a+b); console.log(b+c); ~~~ ### 2. 比較運算 ~~~ >,<,<=,>=,==,!=,=== 比較運算中,先將兩邊的值轉換為number,再比較 結果返回boolean ===不僅值相同,類型也要相同 var a=true; var b=1; var c="12"; var d = false; console.log(a===b); console.log(c>b); console.log(b<d); ~~~ #### 2.1特殊-->`==` ~~~ ***(了解) 1.倘若有一邊的值為boolean,那么先將boolean-->number再比較 2.倘若一邊為字符串,一邊為number,那么string-->number再比較 3.null==undefined 4.NaN不能任何值計算,結果都為NaN NaN!=NaN //-->true 5.null和undefined比較之前不能將其轉為其它類型 *** 0,"",NaN,undefined,null console.log(Number("")); //0 console.log(Number(null)); //0 console.log(0==""); //true console.log(NaN!=NaN) //true console.log(null===undefined); //false console.log(null==0); //false ~~~ ### 3. 邏輯運算 ~~~ <style> div{ width:100px; height:100px; background: red; } </style> ~~~ ~~~ <div id="tes" class="test"></div> <script> var test = document.getElementById("test") || document.getElementsByClassName("test")[0]; console.log(test); test.onclick = function(){ this.style.backgroundColor = "green" } </script> ~~~ ~~~ &&,||,! 結果返回boolean值 && 兩邊都為true,結果為true || 只要一遍為true,結果為true !-->取反 var a = 10; var b = 20; var c = 30; var d = 40; console.log(a<b && c>d); console.log(a<b && c<d); console.log(a<b || c>d); console.log(!(a>b)) ~~~ ### 4.賦值運算 * +=,-=,*=,/=,%= > 前++,先自增,后運算 > 后++,先運算,后自增 ~~~ var a =10; var b = 20; b+=++a; console.log(a); //11 /* b=b+a */; c=a++; console.log(c); //11 console.log(a); //12 console.log(b); //31 a++; console.log(a); //13 ~~~ ### 5. 三目運算 ~~~ var a =(10<5)?"大于":"小于"; //判斷為真,輸出前面的,判斷為假,輸出后面的 console.log(a); //小于 ~~~ ### 6. 練習 ~~~ console.log(""||"abc"); //"abc" console.log(0 == ''); //true function b(){ } console.log(typeof b);//function ~~~
                  <ruby id="bdb3f"></ruby>

                  <p id="bdb3f"><cite id="bdb3f"></cite></p>

                    <p id="bdb3f"><cite id="bdb3f"><th id="bdb3f"></th></cite></p><p id="bdb3f"></p>
                      <p id="bdb3f"><cite id="bdb3f"></cite></p>

                        <pre id="bdb3f"></pre>
                        <pre id="bdb3f"><del id="bdb3f"><thead id="bdb3f"></thead></del></pre>

                        <ruby id="bdb3f"><mark id="bdb3f"></mark></ruby><ruby id="bdb3f"></ruby>
                        <pre id="bdb3f"><pre id="bdb3f"><mark id="bdb3f"></mark></pre></pre><output id="bdb3f"></output><p id="bdb3f"></p><p id="bdb3f"></p>

                        <pre id="bdb3f"><del id="bdb3f"><progress id="bdb3f"></progress></del></pre>

                              <ruby id="bdb3f"></ruby>

                              哎呀哎呀视频在线观看