| 映射 | 描述 |
| --- | --- |
| {arenaType} | 關卡的 type |
| {arenaType}_start_requirement | 關卡部隊配置條件 |
| {arenaType}_enter_requirement | 關卡消耗條件 |
| {arenaType}_available_requirement | 關卡解鎖條件 |
| {arenaType}_complete_requirement | 關卡通關條件 |
| {arenaType}_visible_requirement | 關卡可見條件 |
| {arenaType}_lose_helper_requirement | 關卡失敗引導條件 |
| {arenaType}_enter_script | 關卡進入腳本 |
| {arenaType}_lose_script | 關卡失敗腳本 |
| {arenaType}_win_script | 關卡勝利腳本 |
| {arenaType}_mission | 關卡任務映射(格式不一致) |
| {arenaType}_sharing | 關卡獲勝后描述(不確定) |
| {arenaType}_{supportType}_{index} | 關卡戰斗支援 (格式不一致) |
~~~
/**
* 關卡部隊配置條件
*/
private const START_REQUIREMENT:String = "{arenaType}_start_requirement";
/**
* 關卡消耗條件
*/
private const ENTER_REQUIREMENT:String = "{arenaType}_enter_requirement";
/**
* 關卡解鎖條件
*/
private const AVAILABLE_REQUIREMENT:String = "{arenaType}_available_requirement";
/**
* 關卡通關條件
*/
private const COMPLETE_REQUIREMENT:String = "{arenaType}_complete_requirement";
/**
* 關卡可見條件
*/
private const VISIBLE_REQUIREMENT:String = "{arenaType}_visible_requirement";
/**
* 關卡失敗引導條件
*/
private const LOSE_HELPER_REQUIREMENT:String = "{arenaType}_lose_helper_requirement";
/**
* 關卡進入條件腳本
*/
private const ENTER_SCRIPT:String = "{arenaType}_enter_script";
/**
* 關卡失敗條件
*/
private const LOSE_SCRIPT:String = "{arenaType}_lose_script";
/**
* 關卡勝利條件
*/
private const WIN_SCRIPT:String = "{arenaType}_win_script";
/**
* 關卡任務映射
*/
private const MISSION:String ; = "{arenaType}_mission"//event_arctic_04_1_mission
/**
* 關卡獲勝后描述(不確定)
*/
private const WIN_SHARING:String = "{arenaType}_sharing";
/**
* 關卡戰斗支援
*/
private const SUPPORT:String = "{arenaType}_{supportType}_{index}";//event_arctic_support_cassete_04_1
~~~