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                合規國際互聯網加速 OSASE為企業客戶提供高速穩定SD-WAN國際加速解決方案。 廣告
                # 新版Next Helper [TOC] ## next_upgrade_unit 打開升級中心 ,跳轉到指定兵種頁面 索引不填默認為-1。不顯示。 ```xml <next_upgrade_unit catalog="指向原來各兵種升級窗口的type" card="指定兵種的cardType" state_index="屬性索引" ability_index="技能索引" technology="指定升級的科技type" pointer_promote="是否指向升階按鈕(true or false)"/> ``` |catalog|對應窗口| |---|---| |infantry_upgrade_window|基礎兵升級| |mercenary_upgrade_window|特種兵升級| |support_upgrade_window|炮彈升級| |officer_window|載具升級| |elite_upgrade_window|精英兵升級| --- ## next_upgrade_unit_lowest_state 打開升級中心。跳轉到指定兵種。指向最低的屬性提示升級 ```xml <next_upgrade_unit_lowest_state catalog="指向原來各兵種升級窗口的type" card="指定兵種的cardType" /> ``` 具體參考`next_upgrade_unit` --- ## next_open_army_production 打開 兵種 訓練中心,跳轉到指定訓練廠 ```xml <next_open_army_production building="訓練廠建筑物type" contract="兵種槽(對應building.xml 中的contract)" /> ``` |building|對應工廠| |---|---| |infantry_factory|步兵訓練營| |support_factory|炮彈工廠| |armor_factory|戰車工廠| --- ## next_open_campaign 打開主線章節副本。跳轉到指定關卡 ```xml <next_open_campaign campaign="章節type" arena="關卡arena_type" hide_pointer="為true的時候不顯示箭頭" pointer_sweep="為true的時候顯示掃蕩箭頭(優先判斷hide_pointer)"/> ``` 如果helper填的arena沒有達到開啟條件。則只會跳轉到指定的章節。默認找可以打的最后的一個關卡 --- ## next_open_ability_event 打開技能副本。 跳轉到指定關卡 ```xml <next_open_ability_event event="event_type" arena="關卡arena_type" hide_pointer="為true的時候不顯示箭頭" pointer_sweep="為true的時候顯示掃蕩箭頭(優先判斷hide_pointer)"/> ``` 如果helper填的arena沒有達到開啟條件。則只會跳轉到指定的副本難度界面。默認找可以打的第一個關卡 ---- ## next_open_resource_event 打開資源副本。跳轉到指定關卡 ```xml <next_open_resource_event event="event_type" arena="關卡arena_type" hide_pointer="為true的時候不顯示箭頭"/> ``` --- ## next_open_quest_window 打開任務窗口。跳轉到指定任務 ```xml <next_open_quest_window category="任務類型" quest="任務的quest_type"/> ``` |category|任務類型| |---|---| |story_quests|主線任務| |minor_quests|支線任務| |daily_quests|每日任務| --- ## next_open_resource_collect_window 打開資源收集窗口。 跳轉到指定資源 ```xml <next_open_resource_collect_window category="資源建筑"/> ``` |category|資源建筑| |---|---| |money_factory|鈔票廠| |food_factory|糧食廠| |fuel_factory|燃料廠| --- ## next_open_building_upgrade_window 打開軍需倉。跳轉到指定分頁 ```xml <next_open_building_upgrade_window category="建筑type"/> ``` |category|建筑| |---|---| |money_storage|銀行| |food_storage|糧倉| |fuel_storage|燃料| --- ## next_open_warehouse_window 打開倉庫。跳轉到指定分頁 ```xml <next_open_warehouse_window category="倉庫分頁"/> ``` |category|分頁| |---|---| |warehouse_all|全部| |warehouse_army|軍隊| |material_and_ability|材料與技能| |warehouse_chest|寶箱| --- ## next_open_shop_window 打開商城。跳轉到指定分頁 ```xml <next_open_shop_window category="商城分頁" tab_id="分頁內二級分頁"/> ``` |category|商城分頁| |---|---| |all|全部| |soldier|兵種| |ability|技能| |material|裝備材料| |dailyLimit|限購| * 技能書分頁 |tabid|二級分頁| |---|---| |all|所有兵種| |soldier|輕步兵| |gunner|重步兵| |tank|重型裝甲| |officer|載具| * 裝備材料分頁 |tabid|二級分頁| |---|---| |resource|資源| |science|科技| * 鉆石限購分頁 |tabid|二級分頁| |---|---| |officer|載具| |ability|技能書| ## next_open_plunder_window 打開掠奪窗口 ```xml <next_open_plunder_window pointer_search="false" pointer_revenge="false" pointer_collect="false"/> ``` * `pointer_search` 指向搜索按鈕。如果有目標則指向掠奪按鈕 * `pointer_revenge`指向復仇 * `pointer_collect` 指向收取 ## next_upgrade_resource_collect_building 升級資源收集建筑 。 跳轉到資源收集窗口。箭頭指向升級按鈕 ```xml <next_upgrade_resource_collect_building building="建筑type" /> ``` |building|建筑| |---|---| |money_factory|鈔票廠| |food_factory|糧食廠| |fuel_factory|燃料廠| --- ## next_upgrade_storage_building 升級資源倉庫建筑 ```xml <next_upgrade_storage_building building="建筑type"/> ``` |building|建筑| |---|---| |money_storage|銀行| |food_storage|糧倉| |fuel_storage|燃料| --- ## next_upgrade_army_produce_building 升級兵種訓練場 ```xml <next_upgrade_army_produce_building building="建筑type"/> ``` |building|對應工廠| |---|---| |infantry_factory|步兵訓練營| |support_factory|炮彈工廠| |armor_factory|戰車工廠| --- ## next_open_challenge_window 打開精英據點 。 跳轉到指定分頁 ```xml <next_open_challenge_window level="指定等級分頁" arena="指定選中的副本"/> ``` |level|指定分頁| |---|---| |challenge_all|全部| |challenge_zero|0-5級| |challenge_six|6-10級| |challenge_eleven|11-15級| > arena 為指定要顯示的arenaType > ps:指定arenatype的時候要注意分頁別寫錯。不然不會選中 --- ## next_open_pvp_window 打開鉆石之戰 ```xml <next_open_pvp_window /> ``` --- ## next_open_clan_room_window 打開組織戰房間派兵界面 > 這個Helper不用于配置中 ```xml 沒有XML ``` --- ## next_open_clan_window 打開組織界面 > 如果沒有組織則打開組織列表界面。如果有組織則打開組織界面 ```xml <next_open_clan_window/> ``` --- ## next_open_clan_vacancy_window 打開組織列表界面 ```xml <next_open_clan_vacancy_window/> ``` ## next_open_base_bg_window 打開主基地(已經打開了這個界面的情況下不執行) ```xml <next_open_base_bg_window/> ``` --- ## next_open_daily_mission_window 打開每日競技窗口 ```xml <next_open_daily_mission_window/> ``` --- ## next_upgrade_support_technology 升級炮彈科技 ```xml <next_upgrade_support_technology card="指定兵種的cardType" technology="科技節點的type"/> ``` --- ## next_open_unlock_soldier_window 打開解鎖兵種窗口 ```xml <next_open_unlock_soldier_window card=""/> ``` > card內容參考client_unlockSoldier.xml中的type --- ## next_open_defend_window 打開城防窗口 可指向指定的槽 ```xml <next_open_defend_window slot=""/> ``` > slot內填寫指定的槽的type。參照client_plunder_defend.xml中的type --- ## next_upgrade_officer_technology 打開軍官專精窗口。指向指定科技 ```xml <next_upgrade_officer_technology technology=""/> ``` > technology 參照 client_clan_technology_tree.xml中的technology --- ## next_open_card_suit 打開指定的基礎兵界面并選定指定的套裝 ```xml <next_open_card_suit card="" suit_index=""/> ``` > card內容參考client_card.xml中的type > suit_index為指定card的套裝索引 --- ## next_open_sign_in_window 打開每日簽到窗口 ```xml <next_open_sign_in_window/> ``` --- ## next_open_login_and_online_window 打開在線獎勵窗口 ```xml <next_open_login_and_online_window/> ``` --- ## next_open_vip_window 打開VIP窗口 ```xml <next_open_vip_window level=""/> ``` > level 指定跳轉的等級 --- ## next_open_daily_recharge_window 打開充值返利窗口 ```xml <next_open_daily_recharge_window tab=""/> ``` |tab|對應頁面| |---|---| |daily_recharge_reward|每日充值| |cumulative_charge_get_reward|累充返利| |consumption_gold_get_reward|消費返利| |continued_days_get_reward|連續充值| --- ## next_open_carnival_window 打開七日狂歡窗口 ```xml <next_open_carnival_window tab=""/> ``` |tab|對應頁面| |---|---| |daily_welfare|每日福利| |daily_goal|七日目標| |recharge_welfare|充值福利| |activity_end|活動結束| --- ## next_open_premium_account_window 打開資源月卡界面 ```xml <next_open_premium_account_window/> ``` ## next_open_tournament_window 打開血戰演武界面 <next_open_tournament_window tab=""/> |tab|頁面| |---|---| |tournament|個人競技| |tournament_clan|組織戰(如果組織戰沒有開啟不會打開界面,文字提示未開啟)| |tournament_battle|跨服戰(如果為開啟,則默認跳轉到個人競技 )| --- # 原版helper遷移整理 ## next_open_resource_buy_window 打開購買資源窗口 ```xml <next_open_resource_buy_window item="要購買資源的item" requirement=""/> ``` ## next_open_gold_buy_window 打開充值購買金條窗口 ```xml <next_open_gold_buy_window/> ``` > 現在沒有充值窗口。執行后只會有一個提示是否打開的提示,點擊打開后沒有效果 ## next_open_resource_helper_window 打開資源不足引導跳轉窗口(當前只有money 和 food) ```xml <next_open_resource_helper_window item=""> ``` --- ## next_open_lotties 打開抽獎界面 ```xml <next_open_lotties/> ``` --- ## next_open_user_gift_window 打開新手禮包界面 ```xml <next_open_user_gift_window/> ``` --- ## next_open_first_charge_window 打開首沖界面 判斷是否有首沖。如果沒有彈出充值界面 ```xml <next_open_first_charge_window/> ``` --- ## next_open_fuel_buy_window 打開購買燃油界面 ```xml <next_open_fuel_buy_window/> ``` ## next_open_assistant_windwo 打開小助手 界面 ```xml <next_open_assistant_windwo/> ``` ## next_execute_script 執行腳本 ```xml <next_execute_script type="腳本type"/> ``` ## next_open_help_window 打開攻略界面 ```xml <next_open_help_window type="tabID"/> ``` |type|| |---|---| |armys|| |strongs|| |resources|| ## next_open_rating_window 打開排行榜界面 ```xml <next_open_rating_window type=""/> ``` |type|分頁| |---|---| |person_win|個人排行| |all_service|全服戰力| |rating_plunder|掠奪勝場| --- ## next_open_time_limit_event_window 打開限時活動界面 ```xml <next_open_time_limit_event_window event=""/> ```
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