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                ??碼云GVP開源項目 12k star Uniapp+ElementUI 功能強大 支持多語言、二開方便! 廣告
                一個面向對象的程序會用方法來表達其屬性和對應的操作,這樣使用這個對象的用戶就不需要直接去操作對象,而是借助方法來做這些事情。 在Go語言中,可以給任意自定義類型(包括內置類型,但不包括指針類型)添加相應的方法。 ~~~ package main import "fmt" type myInt int // 給 int 起一個別名 func (a myInt) Add(b myInt) myInt { // 面相對象 return a + b } func Add(a, b myInt) myInt { //面向過程 return a + b } func main() { var a myInt = 1 var b myInt = 1 //調用func (a MyInt) Add(b MyInt) fmt.Println("a.Add(b) = ", a.Add(b)) //a.Add(b) = 2 //調用func Add(a, b MyInt) fmt.Println("Add(a, b) = ", Add(a, b)) //Add(a, b) = 2 } ~~~ ~~~ package main import "fmt" type Person struct { id int name string } func (p Person) getPerson() { fmt.Printf("id = %d, name = %s", p.id, p.name) } func main() { p := Person{1, "Bob"} p.getPerson() // id = 1, name = Bob } ~~~
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