Wave Filter水波濾鏡
水波濾鏡是通過坐標變換來模擬水波效果,使圖像呈現出水波的特效。這個濾鏡有一個可調參數:水波的扭曲程度。
代碼如下;
~~~
/// Wave Filter
///
/// Source image.
/// The degree of wave,0-100.
/// The result image.
private Bitmap WaveFilterProcess(Bitmap srcBitmap, int degree)
{
Bitmap a = new Bitmap(srcBitmap);
int w = a.Width;
int h = a.Height;
degree = degree * 32 / 100;
degree = Math.Max(0, Math.Min(32, degree));
Bitmap dst = new Bitmap(w, h);
System.Drawing.Imaging.BitmapData srcData = a.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
System.Drawing.Imaging.BitmapData dstData = dst.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
unsafe
{
byte* pIn = (byte*)srcData.Scan0.ToPointer();
byte* pOut = (byte*)dstData.Scan0.ToPointer();
byte* p = null;
int stride = srcData.Stride - w * 4;
int newX = 0, newY = 0;
double PI2 = Math.PI * 2.0;
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
newX = (int)(degree * Math.Sin(PI2 * y / 128.0)) + x;
newY = (int)(degree * Math.Cos(PI2 * x / 128.0)) + y;
newX = Math.Min(w - 1, Math.Max(0, newX));
newY = Math.Min(h - 1, Math.Max(0, newY));
p = pIn + newY * srcData.Stride + newX * 4;
pOut[0] = (byte)p[0];
pOut[1] = (byte)p[1];
pOut[2] = (byte)p[2];
pOut[3] = (byte)255;
pOut += 4;
}
pOut += stride;
}
a.UnlockBits(srcData);
dst.UnlockBits(dstData);
}
return dst;
}
~~~
效果圖如下:
[](http://www.zealpixel.com/data/attachment/portal/201507/22/180109cnnki2ihzwsbo08b.jpg)
原圖
[](http://www.zealpixel.com/data/attachment/portal/201507/22/180108r10lxojc94k8l4cc.png)
水波濾鏡效果圖
最后放上一個完整的C#版程序Demo下載地址:http://www.zealpixel.com/thread-59-1-1.html
- 前言
- 序言
- Brannan濾鏡
- 編碼基礎(Photoshop基礎變換的代碼實現)
- Toaster濾鏡
- Hudson濾鏡(Instagram)
- 暴雨濾鏡
- 大雪濾鏡
- 圖像濾鏡實現萬能方法研究
- 大霧效果濾鏡
- 連環畫濾鏡
- 暗調濾鏡
- 懷舊風格濾鏡
- (Nostalgla Filter)老照片濾鏡
- (Punch Filter)交叉沖印濾鏡
- (Lightleaks Filter)漏光濾鏡
- 漫畫濾鏡
- LOMO Filter
- Glow Filter發光濾鏡
- (Instagram)1977濾鏡
- (Sketch Filter)素描濾鏡
- 水彩畫濾鏡
- 圖像光照效果濾鏡
- Oilpaint油畫濾鏡
- Swirl濾鏡
- Wave濾鏡
- 球面(Spherize)濾鏡
- 擠壓(Pinch)濾鏡
- 旋轉模糊濾鏡
- 霓虹、浮雕、木刻濾鏡
- 圖像濾鏡暈影調節算法研究
- PS平均(濾鏡-模糊-平均)效果
- Photoshop實現Instagram Amaro濾鏡特效
- Photoshop實現Instagram之Nashville濾鏡
- Photoshop實現Instagram之Sierra濾鏡
- Photoshop實現Instagram之Mayfair濾鏡效果
- ZPhotoEngine超級算法庫
- 樂高像素拼圖特效
- 樂高像素拼圖特效濾鏡的代碼實現
- 保留細節的磨皮濾鏡之PS實現
- 保留細節的磨皮之C#程序實現
- 流行藝術風濾鏡特效PS實現
- PS圖層混合模式之明度模式