<ruby id="bdb3f"></ruby>

    <p id="bdb3f"><cite id="bdb3f"></cite></p>

      <p id="bdb3f"><cite id="bdb3f"><th id="bdb3f"></th></cite></p><p id="bdb3f"></p>
        <p id="bdb3f"><cite id="bdb3f"></cite></p>

          <pre id="bdb3f"></pre>
          <pre id="bdb3f"><del id="bdb3f"><thead id="bdb3f"></thead></del></pre>

          <ruby id="bdb3f"><mark id="bdb3f"></mark></ruby><ruby id="bdb3f"></ruby>
          <pre id="bdb3f"><pre id="bdb3f"><mark id="bdb3f"></mark></pre></pre><output id="bdb3f"></output><p id="bdb3f"></p><p id="bdb3f"></p>

          <pre id="bdb3f"><del id="bdb3f"><progress id="bdb3f"></progress></del></pre>

                <ruby id="bdb3f"></ruby>

                合規國際互聯網加速 OSASE為企業客戶提供高速穩定SD-WAN國際加速解決方案。 廣告
                # Apache MPM beos | [說明](#calibre_link-11) | This Multi-Processing Module is optimized for BeOS. | | --- | --- | | [狀態](#calibre_link-12) | MPM | | [模塊名](#calibre_link-13) | mpm_beos_module | | [源文件](#calibre_link-14) | beos.c | ### 概述 This Multi-Processing Module (MPM) is the default for BeOS. It uses a single control process which creates threads to handle requests. ## MaxRequestsPerThread 指令 | [說明](#calibre_link-18) | Limit on the number of requests that an individual thread will handle during its life | | --- | --- | | [語法](#calibre_link-19) | `MaxRequestsPerThread number` | | [默認值](#calibre_link-24) | `MaxRequestsPerThread 0` | | [作用域](#calibre_link-20) | server config | | [狀態](#calibre_link-21) | MPM | | [模塊](#calibre_link-22) | beos | `MaxRequestsPerThread` directive sets the limit on the number of requests that an individual server thread will handle. After `MaxRequestsPerThread` requests, the thread will die. If `MaxRequestsPerThread` is `0`, then the thread will never expire. Setting `MaxRequestsPerThread` to a non-zero limit has two beneficial effects: * it limits the amount of memory that a thread can consume by (accidental) memory leakage; * by giving threads a finite lifetime, it helps reduce the number of threads when the server load reduces. ### 注意: For `KeepAlive` requests, only the first request is counted towards this limit. In effect, it changes the behavior to limit the number of _connections_ per thread.
                  <ruby id="bdb3f"></ruby>

                  <p id="bdb3f"><cite id="bdb3f"></cite></p>

                    <p id="bdb3f"><cite id="bdb3f"><th id="bdb3f"></th></cite></p><p id="bdb3f"></p>
                      <p id="bdb3f"><cite id="bdb3f"></cite></p>

                        <pre id="bdb3f"></pre>
                        <pre id="bdb3f"><del id="bdb3f"><thead id="bdb3f"></thead></del></pre>

                        <ruby id="bdb3f"><mark id="bdb3f"></mark></ruby><ruby id="bdb3f"></ruby>
                        <pre id="bdb3f"><pre id="bdb3f"><mark id="bdb3f"></mark></pre></pre><output id="bdb3f"></output><p id="bdb3f"></p><p id="bdb3f"></p>

                        <pre id="bdb3f"><del id="bdb3f"><progress id="bdb3f"></progress></del></pre>

                              <ruby id="bdb3f"></ruby>

                              哎呀哎呀视频在线观看