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                ## 圖文詳解OpenGL在Jetson TK1上的安裝和使用 ### 1、入門介紹與資源推介 OpenGL(全寫Open Graphics Library)是個定義了一個跨編程語言、跨平臺的編程接口規格的專業的圖形程序接口。它用于三維圖像(二維的亦可),是一個功能強大,調用方便的底層圖形庫。 OpenGL ES (OpenGL for Embedded Systems) 是 OpenGL 三維圖形 API 的子集,針對手機、PDA和游戲主機等嵌入式設備而設計。該API由Khronos集團定義推廣,Khronos是一個圖形軟硬件行業協會,該協會主要關注圖形和多媒體方面的開放標準。 下面推薦學習OpenGL的一些網址: **OpenGL tutorial**:[http://www.opengl-tutorial.org/](http://www.opengl-tutorial.org/) **OpenGL samples**:[https://github.com/NVIDIAGameWorks/OpenGLSamples](https://github.com/NVIDIAGameWorks/OpenGLSamples) **Cross-platform OpenGL and OpenGL ES samples (for Windows, Android, and Linux)**:[https://developer.nvidia.com/gameworks-opengl-samples](https://developer.nvidia.com/gameworks-opengl-samples) **OpenGL study?documentation**:[http://docs.nvidia.com/gameworks/index.html#gameworkslibrary/graphicssamples/opengl_samples/opengl_index.htm](http://docs.nvidia.com/gameworks/index.html#gameworkslibrary/graphicssamples/opengl_samples/opengl_index.htm) ### 2、OpenGL Graphics and Compute Samples下載 下載地址:[https://developer.nvidia.com/gameworksdownload#?tx=$gameworks,graphics_library$graphics_api,opengl_4.3](https://developer.nvidia.com/gameworksdownload#?tx=$gameworks,graphics_library$graphics_api,opengl_4.3) 如下圖所示: ![](https://box.kancloud.cn/2016-05-07_572d61723c457.jpg) The OpenGL Graphics and Compute Samples pack is a resource for cross-platform OpenGL 4 (GL4) and OpenGL ES 2 and 3 (ES2 and ES3) development, targeting Android, Windows, and Linux (x86/x64 and Linux for Tegra). The samples run on all four target platforms from a single source base. ### 3、OpenGL Samples Prerequisites ![](https://box.kancloud.cn/2016-05-07_572d61725fdcf.jpg) ### 4、OpenGL Samples Setup Guide 將下載好的gl-graphics-compute-samples-linux-2.0拷貝到Jetson TK1平臺中,如下圖: ![](https://box.kancloud.cn/2016-05-07_572d617270d8b.jpg) ![](https://box.kancloud.cn/2016-05-07_572d61728ca52.jpg) 解壓samples pack并且把它移到工作目錄,如下圖: ![](https://box.kancloud.cn/2016-05-07_572d6172a509a.jpg) ![](https://box.kancloud.cn/2016-05-07_572d6172b53bd.jpg) Install the Linux target pre-requisites: ![](https://box.kancloud.cn/2016-05-07_572d6172ce6d4.jpg) ![](https://box.kancloud.cn/2016-05-07_572d6172dfc9a.jpg) ~~~ sudo apt-get update(this is critical, or else the next line will do nothing) sudo apt-get install g++ ~~~ 進入目錄make: ![](https://box.kancloud.cn/2016-05-07_572d617304b3c.jpg) 生成的apps位于..../samples/bin/linux-arm32/,如下圖所示: ![](https://box.kancloud.cn/2016-05-07_572d61731a337.jpg) ### 5、示例演示 進入apps所在的目錄后,./xxxx即可,以Bindless Graphics Sample為例,演示結果如下圖所示: ![](https://box.kancloud.cn/2016-05-07_572d6173308cc.jpg)
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