>[danger]游戲中表情推送
>客戶端發送數據
```
{
type:'gameMessage',
mType:2,//3為用戶頭像表情,發送信息類型
message:""//發送的內容
}
```
>服務器推送數據
```
$return['type'] = "gameMessage";
$return['mType'] = $mType;
$return['message'] = $message;
```
>[danger]游戲中邀請好友
>客戶端發送數據
```
{
type:'mate',
roomid:2,//游戲房間id
fromUid:1,//邀請用戶id
toUid:1//被邀請用戶id
}
```
>服務器推送數據
```
$return['type'] = "mate";
$return['roomid'] = 1;//房間id
$return['toUser'] = $user;//邀請用戶信息
$return['formUser'] = $use;
$return['groupName'] =""//親友圈名稱
$return['number'] =2; //親友圈房間號
$return['gameSign'] = $game['room']['gameSign']; //游戲標識
```
>[danger]游戲中玩家掉線
>服務器推送數據
```
$return['type'] = "close";
$return['uid'] = $uid;//掉線用戶id
$return['p'] = $p;//掉線用戶位置
$return['roomid'] = $roomid;
$return['groupid'] = $groupid;
```
>[danger]當玩家連接游戲成功
>服務器推送數據
```
$data['type'] = "connect";
$data['uid'] = $uid;
$data['client_id'] = $client_id;
$data['game'] = $userGame['roomid'];//如果玩家在游戲中,為游戲的房間id
$data['gameSign'] = "Points"//當前游戲的標識
```