# 10.1 Hello_World服務器
```cpp
#include <string.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#ifndef WIN32
#include <netinet/in.h>
# ifdef _XOPEN_SOURCE_EXTENDED
# include <arpa/inet.h>
# endif
#include <sys/socket.h>
#endif
#include <event2/bufferevent.h>
#include <event2/buffer.h>
#include <event2/listener.h>
#include <event2/util.h>
#include <event2/event.h>
static const char MESSAGE[] = "Hello, World!\n";
static const int PORT = 9995;
static void listener_cb(struct evconnlistener *, evutil_socket_t,
struct sockaddr *, int socklen, void *);
static void conn_writecb(struct bufferevent *, void *);
static void conn_eventcb(struct bufferevent *, short, void *);
static void signal_cb(evutil_socket_t, short, void *);
int
main(int argc, char **argv)
{
struct event_base *base;
struct evconnlistener *listener;
struct event *signal_event;
struct sockaddr_in sin;
#ifdef WIN32
WSADATA wsa_data;
WSAStartup(0x0201, &wsa_data);
#endif
base = event_base_new();
if (!base) {
fprintf(stderr, "Could not initialize libevent!\n");
return 1;
}
memset(&sin, 0, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_port = htons(PORT);
listener = evconnlistener_new_bind(base, listener_cb, (void *)base,
LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE, -1,
(struct sockaddr*)&sin,
sizeof(sin));
if (!listener) {
fprintf(stderr, "Could not create a listener!\n");
return 1;
}
signal_event = evsignal_new(base, SIGINT, signal_cb, (void *)base);
if (!signal_event || event_add(signal_event, NULL)<0) {
fprintf(stderr, "Could not create/add a signal event!\n");
return 1;
}
event_base_dispatch(base);
evconnlistener_free(listener);
event_free(signal_event);
event_base_free(base);
printf("done\n");
return 0;
}
static void
listener_cb(struct evconnlistener *listener, evutil_socket_t fd,
struct sockaddr *sa, int socklen, void *user_data)
{
struct event_base *base = user_data;
struct bufferevent *bev;
bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
if (!bev) {
fprintf(stderr, "Error constructing bufferevent!");
event_base_loopbreak(base);
return;
}
bufferevent_setcb(bev, NULL, conn_writecb, conn_eventcb, NULL);
bufferevent_enable(bev, EV_WRITE);
bufferevent_disable(bev, EV_READ);
bufferevent_write(bev, MESSAGE, strlen(MESSAGE));
}
static void
conn_writecb(struct bufferevent *bev, void *user_data)
{
struct evbuffer *output = bufferevent_get_output(bev);
if (evbuffer_get_length(output) == 0) {
printf("flushed answer\n");
bufferevent_free(bev);
}
}
static void
conn_eventcb(struct bufferevent *bev, short events, void *user_data)
{
if (events & BEV_EVENT_EOF) {
printf("Connection closed.\n");
} else if (events & BEV_EVENT_ERROR) {
printf("Got an error on the connection: %s\n",
strerror(errno));/*XXX win32*/
}
/* None of the other events can happen here, since we haven't enabled
* timeouts */
bufferevent_free(bev);
}
static void
signal_cb(evutil_socket_t sig, short events, void *user_data)
{
struct event_base *base = user_data;
struct timeval delay = { 2, 0 };
printf("Caught an interrupt signal; exiting cleanly in two seconds.\n");
event_base_loopexit(base, &delay);
}
```
- 封面
- 1 Libevent官方
- 2 epoll
- 2.1 流-IO操作-阻塞
- 2.2 解決阻塞死等待的辦法
- 2.3 什么是epoll
- 2.4 epollAPI
- 2.5 觸發模式
- 2.6 簡單的epoll服務器
- 3 epoll和reactor
- 3.1 reactor反應堆模式
- 3.2 epoll的反應堆模式實現
- 4 event_base
- 4.1 創建event_base
- 4.2 檢查event_base后端
- 4.3 釋放event_base
- 4.4 event_base優先級
- 4.5 event_base和fork
- 5 事件循環event_loop
- 5.1 運行循環
- 5.2 停止循環
- 5.3 轉儲event_base的狀態
- 6 事件event
- 6.1 創建事件
- 6.2 事件的未決和非未決
- 6.3 事件的優先級
- 6.4 檢查事件狀態
- 6.5 一次觸發事件
- 6.6 手動激活事件
- 6.7 事件狀態之間的轉換
- 7 數據緩沖Bufferevent
- 7.1 回調和水位
- 7.2 延遲回調
- 7.3 bufferevent 選項標志
- 7.4 使用bufferevent
- 7.5 通用bufferevent操作
- 7.5.1 釋放bufferevent操作
- 7.5.2 操作回調、水位和啟用/禁用
- 7.5.3 操作bufferevent中的數據
- 7.5.4 bufferevent的清空操作
- 8 數據封裝evBuffer
- 8.1 創建和釋放evbuffer
- 8.2 evbuffer與線程安全
- 8.3 檢查evbuffer
- 8.4 向evbuffer添加數據
- 8.5 evbuffer數據移動
- 8.6 添加數據到evbuffer前
- 8 鏈接監聽器evconnlistener
- 8.1 創建和釋放 evconnlistener
- 8.2 啟用和禁用 evconnlistener
- 8.3 調整 evconnlistener 的回調函數
- 8.4 檢測 evconnlistener
- 8.5 偵測錯誤
- 9 libevent常用設置
- 9.1 日志消息回調設置
- 9.2 致命錯誤回調設置
- 9.3 內存管理回調設置
- 9.4 鎖和線程的設置
- 9.5 調試事件的使用
- 10 基于libevent服務器
- 10.1 Hello_World服務器(基于信號)
- 10.2 基于事件服務器
- 10.3 回顯服務器
- 10.3 libevent實現http服務器