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                ### 結構體的“繼承” Go語言中使用結構體也可以實現其他編程語言中面向對象的繼承。 ~~~ //Animal 動物 type Animal struct { name string } func (a *Animal) move() { fmt.Printf("%s會動!\n", a.name) } //Dog 狗 type Dog struct { Feet int8 *Animal //通過嵌套匿名結構體實現繼承 } func (d *Dog) wang() { fmt.Printf("%s會汪汪汪~\n", d.name) } func main() { d1 := &Dog{ Feet: 4, Animal: &Animal{ //注意嵌套的是結構體指針 name: "樂樂", }, } d1.wang() //樂樂會汪汪汪~ d1.move() //樂樂會動! } ~~~
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