<ruby id="bdb3f"></ruby>

    <p id="bdb3f"><cite id="bdb3f"></cite></p>

      <p id="bdb3f"><cite id="bdb3f"><th id="bdb3f"></th></cite></p><p id="bdb3f"></p>
        <p id="bdb3f"><cite id="bdb3f"></cite></p>

          <pre id="bdb3f"></pre>
          <pre id="bdb3f"><del id="bdb3f"><thead id="bdb3f"></thead></del></pre>

          <ruby id="bdb3f"><mark id="bdb3f"></mark></ruby><ruby id="bdb3f"></ruby>
          <pre id="bdb3f"><pre id="bdb3f"><mark id="bdb3f"></mark></pre></pre><output id="bdb3f"></output><p id="bdb3f"></p><p id="bdb3f"></p>

          <pre id="bdb3f"><del id="bdb3f"><progress id="bdb3f"></progress></del></pre>

                <ruby id="bdb3f"></ruby>

                ThinkChat2.0新版上線,更智能更精彩,支持會話、畫圖、視頻、閱讀、搜索等,送10W Token,即刻開啟你的AI之旅 廣告
                [?李華明Himi?](http://www.himigame.com/about-himi)原創,轉載務必在明顯處注明: 轉載自[【黑米GameDev街區】](http://www.himigame.com/)?原文鏈接:?[http://www.himigame.com/iphone-object/395.html](http://www.himigame.com/iphone-object/395.html "[Object-C語言隨筆之二]") [](http://blog.csdn.net/xiaominghimi/archive/2011/06/24/6565870.aspx) 雖然C語言很早就有接觸,也利用C++寫過PC單機游戲,但是、咳咳,N久沒接觸了,沒辦法,寫點隨筆把~哈哈; 此節簡單寫下Object-C中對于調試打印的常用語句: 簡單類型的定義如下: //常用類型的定義int i =10;BOOL isShow=YES;//BOOL isShow=1;float f = 3.1415926;char a =120;NSString *name =@"Himi"; 以上代碼有兩種基本類型不同: 第一是布爾值,在Object-C種使用 BOOL 來進行聲明; 第二:字符串的定義使用NSString,大家知道字符串是類類型,顯然在Object這種類c語言聲明其對象則采用*指針,對于指針概念不是很了解請“度娘”之~ 然后打印語句則使用[NSLog(@"")]語句,如下: //常用打印語句 NSLog(@"字符串:%@",name); NSLog(@"字符:%c",a); NSLog(@"布爾值:%i",isShow); NSLog(@"整形:%i",i); NSLog(@"單精度浮點數: %f",f); NSLog(@"精度浮點數,且只保留兩位小數:%.2f",f); NSLog(@"科學技術法:%e",f); NSLog(@"科學技術法(用最簡短的方式):%g",f); NSLog(@"同時打印兩個整數:i=%i,f=%f",i,f);? 打印的方式都是通過%+?的形式來表示打印的類型,從以上兩小段代碼種可以看到,在ObjectC中,字符串常量是由@符號與一對""雙引號括起的字符序列,字符串打印使用%@; 全部代碼: ~~~ #import <Foundation/Foundation.h>int main (int argc, const char * argv[]) { //設置自動釋放池 NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; //常用類型的定義 int i =10; BOOL isShow=TRUE; float f = 3.1415926; char a =120; NSString *name =@"Himi"; //常用打印語句 NSLog(@"字符串:%@",name); NSLog(@"字符:%c",a); NSLog(@"布爾值:%i",isShow); NSLog(@"整形:%i",i); NSLog(@"單精度浮點數: %f",f); NSLog(@"精度浮點數,且只保留兩位小數:%.2f",f); NSLog(@"科學技術法:%e",f); NSLog(@"科學技術法(用最簡短的方式):%g",f); NSLog(@"同時打印兩個整數:i=%i,f=%f",i,f); [pool drain]; return 0;} ~~~ 研究了一下Xcode 發現,在Edit-Format-Re Indent 則是讓代碼重新排版~~
                  <ruby id="bdb3f"></ruby>

                  <p id="bdb3f"><cite id="bdb3f"></cite></p>

                    <p id="bdb3f"><cite id="bdb3f"><th id="bdb3f"></th></cite></p><p id="bdb3f"></p>
                      <p id="bdb3f"><cite id="bdb3f"></cite></p>

                        <pre id="bdb3f"></pre>
                        <pre id="bdb3f"><del id="bdb3f"><thead id="bdb3f"></thead></del></pre>

                        <ruby id="bdb3f"><mark id="bdb3f"></mark></ruby><ruby id="bdb3f"></ruby>
                        <pre id="bdb3f"><pre id="bdb3f"><mark id="bdb3f"></mark></pre></pre><output id="bdb3f"></output><p id="bdb3f"></p><p id="bdb3f"></p>

                        <pre id="bdb3f"><del id="bdb3f"><progress id="bdb3f"></progress></del></pre>

                              <ruby id="bdb3f"></ruby>

                              哎呀哎呀视频在线观看