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                企業??AI智能體構建引擎,智能編排和調試,一鍵部署,支持知識庫和私有化部署方案 廣告
                本站文章均為[?李華明Himi?](http://www.himigame.com/about-himi)原創,轉載務必在明顯處注明: 轉載自[【黑米GameDev街區】](http://www.himigame.com/)?原文鏈接:?[http://www.himigame.com/iphone-cocos2dx/1000.html](http://www.himigame.com/iphone-cocos2dx/1000.html "【Cocos2d-X(1.x") [? 點擊訂閱 ?](http://list.qq.com/cgi-bin/qf_invite?id=acfc24e272cc4a26debf3b3866edb626a9ea3fc80fd8893c)?本博客最新動態!及時將最新博文通知您! iOS6 與 iphone5 已經發布一段時間了,那么對于cocos2dx在昨天發布的最新支持的Cocos2d-2.0-x-2.0.3 released版本之前的版本跑在iOS6中會出現兩個問題(Himi 都已iphone5 真機調試驗證并解決) 首先對于 libcurl.a 無法通過armv7s編譯的問題給出解決方案: 下載最新的Cocos2d-2.0-x-2.0.3引擎包,然后找到已經支持armv7s的libcurl.a的文件,路徑如下:http://cocos2d-2.0-x-2.0.3/cocos2dx/platform/third_party/ios/libraries/libcurl.a 將其替換你項目的舊libcurl.a即可。 對于iOS6中無法正常游戲橫屏的解決方案如下: 1.首先在你項目根目錄的ios/AppController.mm 類找到如下代碼: ~~~ // Set RootViewController to window [window addSubview: viewController.view]; ~~~ 將其替換成如下代碼: ~~~ // Set RootViewController to window if ( [[UIDevice currentDevice].systemVersion floatValue] < 6.0) { // warning: addSubView doesn't work on iOS6 [window addSubview: viewController.view]; } else { // use this mehod on ios6 [window setRootViewController:viewController]; } ~~~ 2.然后在你項目根目錄的 ios/RootViewController.mm文件中添加如下兩個函數: ~~~ - (NSUInteger) supportedInterfaceOrientations{ return UIInterfaceOrientationMaskLandscape; } - (BOOL) shouldAutorotate { return YES; } ~~~ OK,問題解決。 官方在昨天已經發布的最新的Cocos2d-2.0-x-2.0.3 released版本,已經解決如上問題,針對ios6 和iphone5的。 如果還有項目報錯,要檢查是否因為第三方SDK類庫造成,畢竟iOS6的更新帶來各大第三方庫的更新。 ?
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