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                ## 系統繪圖 一旦粒子被添加到粒子系統,然后顯示出來時,它們通常會自動更新每個步驟,并根據您用來定義它們的參數進行繪制。 但是,有時可能需要控制何時以及如何更新系統,以及如何繪制系統,為此,GameMaker Studio 2提供以下功能: * **part_system_automatic_update** * **part_system_automatic_draw** * **part_system_update** * **part_system_drawit** * **part_system_draw_order**
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