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                [TOC] ## 概述 示例 ``` struct UDPPacker { quint16 m_srcPort; //源端口 quint16 m_dstPort; //目的端口 quint16 m_length; //UDP頭部和報文總長度 quint16 m_checksum; //校驗和(不是強制要求) QByteArray m_data; //報文內容 //友元聲明,一對用于支持QDataStream 輸入輸出的函數 // 方式一:先聲明,在 cpp 中實現 // friend QDataStream & operator<<(QDataStream & stream, const UDPPacker & udp) // friend QDataStream & operator>>(QDataStream & stream, UDPPacker & udp) // 方式二:直接在結構體中實現 friend QDataStream & operator<<(QDataStream & stream, const UDPPacker & udp) { //將數據按照規定順序都寫入流中,整型數值會自動轉為網絡字節序 stream<<udp.m_srcPort; stream<<udp.m_dstPort; stream<<udp.m_length; stream<<udp.m_checksum; //寫入裸的數據報文 stream.writeRawData( udp.m_data.data(), udp.m_data.size() ); //返回數據流對象 return stream; } friend QDataStream & operator>>(QDataStream & stream, UDPPacker & udp) { //按照原來的順序和類型讀取,網絡字節序自動轉為主機字節序 stream>>udp.m_srcPort; stream>>udp.m_dstPort; stream>>udp.m_length; stream>>udp.m_checksum; //讀取裸的數據報文 //readRawData參數的緩沖區必須由程序員提前分配空間 //計算報文消息的長度 int nMsgLen = udp.m_length - 8; //減去包頭 8 字節 char *buff = new char[nMsgLen]; //分配空間 stream.readRawData( buff, nMsgLen ); //把數據讀到緩沖區 //把緩沖區設置給 QByteArray 對象,緩沖區自動劃歸 QByteArray 對象管理,不要手動刪除 buff 指針 udp.m_data.setRawData( buff, nMsgLen ); //返回數據流對象 return stream; } }; // 生成流 QByteArray baMsg("hello world"); UDPPacker udp; udp.m_srcPort = 0x11; udp.m_dstPort = 0x22; udp.m_length = 8 + quint16(baMsg.size()); //8是包頭長度 udp.m_checksum = 0 ; //這里填充0,UDP校驗和不是強制要求 udp.m_data = baMsg; QByteArray bytes; QDataStream stream(&bytes,QIODevice::ReadWrite); // udp 寫入流 stream<<udp; qDebug()<<bytes.toHex(); // 讀出流 QDataStream stream1(bytes); UDPPacker udp1; stream1>>udp1; qDebug()<<udp1.m_data; // "hello world" ``` 注意: 1. 聲明友元類,是為了支持QDataStream的輸入輸出函數
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