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                # draw_get_alpha ## 得到目前的繪制透明度 ### 語法: ~~~ draw_get_alpha() ~~~ **返回:**?Real ### 描述 這個函數將會返回現在繪制的透明度,范圍在0(完全透明)和1(完全不透明)之間。繪制透明度會影響所有繪制函數的透明度,并且可以用函數來設置[draw_set_alpha](draw_set_alpha.md). ### 舉栗子: ~~~ if draw_get_alpha() != 1 ???{ ???draw_set_alpha(1); ???} ~~~ 上述代碼會檢查目前的繪制透明度是否為1,如果不是就設置為1。
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