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                # effect_clear ## 清除所有用嵌入式粒子系統創造的特效 ### 語法: ~~~ effect_clear(); ~~~ **返回:**?N/A. ### 描述 這會清楚所有用 [effect_create_above](effect_create_above.md)或者 [effect_create_below](effect_create_below.md)創造的粒子效果。 ### 舉栗子: ~~~ effect_clear(); ~~~ 輸入這個會清除場景內所有用 effect_create_*?函數創造的粒子效果。
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